Microsoft Windows Server Training Classes in Janesville, Wisconsin

Learn Microsoft Windows Server in Janesville, Wisconsin and surrounding areas via our hands-on, expert led courses. All of our classes either are offered on an onsite, online or public instructor led basis. Here is a list of our current Microsoft Windows Server related training offerings in Janesville, Wisconsin: Microsoft Windows Server Training

We offer private customized training for groups of 3 or more attendees.

Microsoft Windows Server Training Catalog

cost: $ 2190length: 5 day(s)
cost: $ 2090length: 5 day(s)
cost: $ 2190length: 5 day(s)
cost: $ 2190length: 5 day(s)
cost: $ 2090length: 5 day(s)
cost: $ 3200length: 9 day(s)
cost: $ 490length: 1 day(s)

.NET Classes

Exchange Server Classes

Windows 10 Classes

Windows 8 Classes

cost: $ 2190length: 5 day(s)
cost: $ 2190length: 5 day(s)

Course Directory [training on all levels]

Upcoming Classes
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JAVA SCRIPT TUTORIAL – THE ESSENTIAL ELEMENTS

If you are looking to increase your proficiency in programming, it can make a lot of sense to invest some time into learning how to use JavaScript, or taking a Java Script tutorial.  It is one of the most popular and powerful options available today for people to use in programming different parts of their websites.  It often finds use in headers, or in interactive features displayed on pages.  It allows you to execute many different functions, such as calculation, pulling data from forms, special graphical effects, customized selections, custom security protocol and password systems, and much more.  Here are some essential points to keep in mind:

·         Java vs. JavaScript – These two languages are not the same.  Java uses completely separate files for their headers and classes, and they need compilation prior to execution.  Java is used in the creation of applets for pages.  JavaScript is much easier and simpler to learn than regular Java, and Java Script tutorials are often significantly more accessible for the average user.

·         OOP – OOP, or object oriented programming, is a specific programming technique that simplifies complicated computer programming conceptual issues.  Essentially, it lets a programmer treat whole chunks of data (defined either by users, or by the system itself), and modify or access them in specific ways.  It does this by classifying different parts of the programming into Objects, Methods, and Properties, which will be discussed more in depth in the future, in other Java Script Tutorials.

Once again Java tops C as the number one sought after programming language on the internet.  According TIOBE Programming Community Index for February 2013 and five search engines: Google, Bing, Yahoo!, Wikipedia, Amazon, YouTube and Baidu, Java regained its position after being bumped by C in May 2012.

Despite the recent urging by the U.S. Department of Homeland Security of computer users to disable or uninstall Java due to a flaw in Runtime Environment (JRE) 7, Java, has increased its market share of all languages by (+2.03%) in the past six months. The jump in Java’s popularity does not come as a surprise as the Android OS claims massive success in the mobile space.  The top twelve programming languages listed in the index are:

  1.  Java
  2.  C
  3.  Objective-C 
  4.  C++
  5.  C#
  6.  PHP
  7.  Python
  8.  (Visual) Basic
  9.  Perl
  10.  Ruby
  11. Java Script
  12. Visual Basic.NET

Also rising, Python and PHP which are competing to becoming the most popular interpreted language.

When you think about the black market, I’m sure the majority of you will think of prohibition days.  When alcohol was made illegal, it did two things: It made the bad guys more money, and it put the average joe in a dangerous position while trying to acquire it.  Bring in the 21stcentury. Sure, there still is a black market… but come on, who is afraid of mobsters anymore? Today, we have a gaming black market. It has been around for years, but will it survive? With more and more games moving towards auction houses, could game companies “tame” the gaming black market?

In the old days of gaming on the internet, we spent most of our online time playing hearts, spades… whatever we could do while connected to the internet. As the years went by, better and better games came about. Then, suddenly, interactive multiplayer games came into the picture. These interactive games, mainly MMORPGS, allowed for characters to pick up and keep randomly generated objects known as “loot”. This evolution of gaming created the black market.

In the eyes of the software companies, the game is only being leased/rented by the end user. You don’t actually have any rights to the game. This is where the market becomes black.  The software companies don’t want you making money of “virtual” goods that are housed on the software or servers of the game you are playing on.  The software companies, at this point, started to get smarter.

Where there is a demand…

The original article was posted by Michael Veksler on Quora

A very well known fact is that code is written once, but it is read many times. This means that a good developer, in any language, writes understandable code. Writing understandable code is not always easy, and takes practice. The difficult part, is that you read what you have just written and it makes perfect sense to you, but a year later you curse the idiot who wrote that code, without realizing it was you.

The best way to learn how to write readable code, is to collaborate with others. Other people will spot badly written code, faster than the author. There are plenty of open source projects, which you can start working on and learn from more experienced programmers.

Readability is a tricky thing, and involves several aspects:

  1. Never surprise the reader of your code, even if it will be you a year from now. For example, don’t call a function max() when sometimes it returns the minimum().
  2. Be consistent, and use the same conventions throughout your code. Not only the same naming conventions, and the same indentation, but also the same semantics. If, for example, most of your functions return a negative value for failure and a positive for success, then avoid writing functions that return false on failure.
  3. Write short functions, so that they fit your screen. I hate strict rules, since there are always exceptions, but from my experience you can almost always write functions short enough to fit your screen. Throughout my carrier I had only a few cases when writing short function was either impossible, or resulted in much worse code.
  4. Use descriptive names, unless this is one of those standard names, such as i or it in a loop. Don’t make the name too long, on one hand, but don’t make it cryptic on the other.
  5. Define function names by what they do, not by what they are used for or how they are implemented. If you name functions by what they do, then code will be much more readable, and much more reusable.
  6. Avoid global state as much as you can. Global variables, and sometimes attributes in an object, are difficult to reason about. It is difficult to understand why such global state changes, when it does, and requires a lot of debugging.
  7. As Donald Knuth wrote in one of his papers: “Early optimization is the root of all evil”. Meaning, write for readability first, optimize later.
  8. The opposite of the previous rule: if you have an alternative which has similar readability, but lower complexity, use it. Also, if you have a polynomial alternative to your exponential algorithm (when N > 10), you should use that.

Use standard library whenever it makes your code shorter; don’t implement everything yourself. External libraries are more problematic, and are both good and bad. With external libraries, such as boost, you can save a lot of work. You should really learn boost, with the added benefit that the c++ standard gets more and more form boost. The negative with boost is that it changes over time, and code that works today may break tomorrow. Also, if you try to combine a third-party library, which uses a specific version of boost, it may break with your current version of boost. This does not happen often, but it may.

Don’t blindly use C++ standard library without understanding what it does - learn it. You look at std::vector::push_back() documentation at it tells you that its complexity is O(1), amortized. What does that mean? How does it work? What are benefits and what are the costs? Same with std::map, and with std::unordered_map. Knowing the difference between these two maps, you’d know when to use each one of them.

Never call new or delete directly, use std::make_unique and [cost c++]std::make_shared[/code] instead. Try to implement usique_ptr, shared_ptr, weak_ptr yourself, in order to understand what they actually do. People do dumb things with these types, since they don’t understand what these pointers are.

Every time you look at a new class or function, in boost or in std, ask yourself “why is it done this way and not another?”. It will help you understand trade-offs in software development, and will help you use the right tool for your job. Don’t be afraid to peek into the source of boost and the std, and try to understand how it works. It will not be easy, at first, but you will learn a lot.

Know what complexity is, and how to calculate it. Avoid exponential and cubic complexity, unless you know your N is very low, and will always stay low.

Learn data-structures and algorithms, and know them. Many people think that it is simply a wasted time, since all data-structures are implemented in standard libraries, but this is not as simple as that. By understanding data-structures, you’d find it easier to pick the right library. Also, believe it or now, after 25 years since I learned data-structures, I still use this knowledge. Half a year ago I had to implemented a hash table, since I needed fast serialization capability which the available libraries did not provide. Now I am writing some sort of interval-btree, since using std::map, for the same purpose, turned up to be very very slow, and the performance bottleneck of my code.

Notice that you can’t just find interval-btree on Wikipedia, or stack-overflow. The closest thing you can find is Interval tree, but it has some performance drawbacks. So how can you implement an interval-btree, unless you know what a btree is and what an interval-tree is? I strongly suggest, again, that you learn and remember data-structures.

These are the most important things, which will make you a better programmer. The other things will follow.

Tech Life in Wisconsin

Fun Facts and stats: ? Wisconsin?s nickname is the Badger State. ? In 1882 the first hydroelectric plant in the United States was built at Fox River. ? The first practical typewriter was designed in Milwaukee in 1867. ? The nation's first kindergarten was established in Watertown in 1856. Its first students were local German-speaking youngsters. ? The Republican Party was founded in Ripon in 1854.
 I am always ready to learn although I do not always like being taught. Winston Churchill
other Learning Options
Software developers near Janesville have ample opportunities to meet like minded techie individuals, collaborate and expend their career choices by participating in Meet-Up Groups. The following is a list of Technology Groups in the area.
Fortune 500 and 1000 companies in Wisconsin that offer opportunities for Microsoft Windows Server developers
Company Name City Industry Secondary Industry
We Energies Milwaukee Energy and Utilities Gas and Electric Utilities
Bemis Company, Inc. Neenah Manufacturing Plastics and Rubber Manufacturing
Regal Beloit Corporation Beloit Manufacturing Tools, Hardware and Light Machinery
Manitowoc Company, Inc Manitowoc Manufacturing Heavy Machinery
Briggs and Stratton Corporation Milwaukee Manufacturing Tools, Hardware and Light Machinery
Mortgage Guaranty Insurance Corporation (MGIC) Milwaukee Financial Services Lending and Mortgage
A.O. Smith Corporation Milwaukee Manufacturing Tools, Hardware and Light Machinery
Sentry Insurance Stevens Point Financial Services Insurance and Risk Management
Rockwell Automation, Inc. Milwaukee Manufacturing Tools, Hardware and Light Machinery
Bucyrus International, Inc. South Milwaukee Manufacturing Heavy Machinery
Diversey, Inc. Sturtevant Manufacturing Chemicals and Petrochemicals
Alliant Energy Corporation Madison Energy and Utilities Gas and Electric Utilities
Plexus Corp. Neenah Manufacturing Manufacturing Other
Spectrum Brands Holdings, Inc. Madison Manufacturing Tools, Hardware and Light Machinery
Kohl's Corporation Menomonee Falls Retail Department Stores
Snap-on Tools, Inc. Kenosha Manufacturing Tools, Hardware and Light Machinery
Fiserv, Inc. Brookfield Software and Internet Data Analytics, Management and Storage
CUNA Mutual Group Madison Financial Services Insurance and Risk Management
Oshkosh Corporation Oshkosh Manufacturing Heavy Machinery
Modine Manufacturing Company Racine Manufacturing Manufacturing Other
Northwestern Mutual Life Insurance Company Milwaukee Financial Services Insurance and Risk Management
Joy Global Inc. Milwaukee Manufacturing Heavy Machinery
Harley-Davidson, Inc. Milwaukee Manufacturing Automobiles, Boats and Motor Vehicles
American Family Insurance Madison Financial Services Insurance and Risk Management
Johnson Controls, Inc. Milwaukee Manufacturing Heavy Machinery
ManpowerGroup Milwaukee Business Services HR and Recruiting Services

training details locations, tags and why hsg

A successful career as a software developer or other IT professional requires a solid understanding of software development processes, design patterns, enterprise application architectures, web services, security, networking and much more. The progression from novice to expert can be a daunting endeavor; this is especially true when traversing the learning curve without expert guidance. A common experience is that too much time and money is wasted on a career plan or application due to misinformation.

The Hartmann Software Group understands these issues and addresses them and others during any training engagement. Although no IT educational institution can guarantee career or application development success, HSG can get you closer to your goals at a far faster rate than self paced learning and, arguably, than the competition. Here are the reasons why we are so successful at teaching:

  • Learn from the experts.
    1. We have provided software development and other IT related training to many major corporations in Wisconsin since 2002.
    2. Our educators have years of consulting and training experience; moreover, we require each trainer to have cross-discipline expertise i.e. be Java and .NET experts so that you get a broad understanding of how industry wide experts work and think.
  • Discover tips and tricks about Microsoft Windows Server programming
  • Get your questions answered by easy to follow, organized Microsoft Windows Server experts
  • Get up to speed with vital Microsoft Windows Server programming tools
  • Save on travel expenses by learning right from your desk or home office. Enroll in an online instructor led class. Nearly all of our classes are offered in this way.
  • Prepare to hit the ground running for a new job or a new position
  • See the big picture and have the instructor fill in the gaps
  • We teach with sophisticated learning tools and provide excellent supporting course material
  • Books and course material are provided in advance
  • Get a book of your choice from the HSG Store as a gift from us when you register for a class
  • Gain a lot of practical skills in a short amount of time
  • We teach what we know…software
  • We care…
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Interesting Reads Take a class with us and receive a book of your choosing for 50% off MSRP.