Design Patterns Training Classes in Milford, Connecticut

Learn Design Patterns in Milford, Connecticut and surrounding areas via our hands-on, expert led courses. All of our classes either are offered on an onsite, online or public instructor led basis. Here is a list of our current Design Patterns related training offerings in Milford, Connecticut: Design Patterns Training

We offer private customized training for groups of 3 or more attendees.

Design Patterns Training Catalog

cost: $ 1750length: 3 day(s)
cost: $ 1690length: 4 day(s)
cost: $ 790length: 2 day(s)
cost: $ 790length: 2 day(s)

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Jeff Nelson, a former Googler and inventor of Chromebook says on Quora, “One habit I've clung to is writing small prototypes when I'm trying to learn new concepts.
For example, I'll sit down with a book or a web page, and over the course of a few hours, write 30 or 40 programs all of them only a few dozen lines long.  Each program intended to demonstrate some simple concept. This prototyping makes it very easy to try out many concepts in a short period of time.”

 

Miguel Paraz, Software Engineering Student habit is to “keep a log in a text file or document on my work computer. Before trying to solve a problem, I write it down first. And then I describe the details as they happen.”

Many individuals are looking to break into a video game designing career, and it's no surprise. A $9 billion industry, the video game designing business has appeal to gamers and non-gamers alike. High salaries and high rates of job satisfaction are typical in the field.

In order to design video games, however, you need a certain skill set. Computer programming is first on the list. While games are made using almost all languages, the most popular programming language for video games is C++, because of its object-oriented nature and because it compiles to binary. The next most popular languages for games are C and Java, but others such as C# and assembly language are also used. A strong background in math is usually required to learn these languages. Individuals wishing to design games should also have an extensive knowledge of both PCs and Macs.

There are many colleges and universities that offer classes not only in programming but also classes specifically on game design. Some of these schools have alliances with game developing companies, leading to jobs for students upon graduation. Programming video games can be lucrative. The average game designer's salary is $62,500, with $55,000 at the low end and $85,000 at the high end.

Programmers are not the only individuals needed to make a video game, however. There are multiple career paths within the gaming industry, including specialists in audio, design, production, visual arts and business.

Designing a video game can be an long, expensive process. The average budget for a modern multiplatform video game is $18-$28 million, with some high-profile games costing as much as $40 million. Making the game, from conception to sale, can take several months to several years. Some games have taken a notoriously long time to make; for example, 3D Realms' Duke Nukem Forever was announced in April 1997 and did not make it to shelves until July 2011.

Video game programmers have a high level of job satisfaction. In a March 2013 survey conducted by Game Developer magazine, 29 percent of game programmers were very satisfied with their jobs, and 39 percent were somewhat satisfied.

If you're interested in a game development career, now's the time to get moving. Take advantage of the many online resources available regarding these careers and start learning right away.

Another blanket article about the pros and cons of Direct to Consumer (D2C) isn’t needed, I know. By now, we all know the rules for how this model enters a market: its disruption fights any given sector’s established sales model, a fuzzy compromise is temporarily met, and the lean innovator always wins out in the end.

That’s exactly how it played out in the music industry when Apple and record companies created a digital storefront in iTunes to usher music sales into the online era. What now appears to have been a stopgap compromise, iTunes was the standard model for 5-6 years until consumers realized there was no point in purchasing and owning digital media when internet speeds increased and they could listen to it for free through a music streaming service.  In 2013, streaming models are the new music consumption standard. Netflix is nearly parallel in the film and TV world, though they’ve done a better job keeping it all under one roof. Apple mastered retail sales so well that the majority of Apple products, when bought in-person, are bought at an Apple store. That’s even more impressive when you consider how few Apple stores there are in the U.S. (253) compared to big box electronics stores that sell Apple products like Best Buy (1,100) Yet while some industries have implemented a D2C approach to great success, others haven’t even dipped a toe in the D2C pool, most notably the auto industry.

What got me thinking about this topic is the recent flurry of attention Tesla Motors has received for its D2C model. It all came to a head at the beginning of July when a petition on whitehouse.gov to allow Tesla to sell directly to consumers in all 50 states reached the 100,000 signatures required for administration comment. As you might imagine, many powerful car dealership owners armed with lobbyists have made a big stink about Elon Musk, Tesla’s CEO and Product Architect, choosing to sidestep the traditional supply chain and instead opting to sell directly to their customers through their website. These dealership owners say that they’re against the idea because they want to protect consumers, but the real motive is that they want to defend their right to exist (and who wouldn’t?). They essentially have a monopoly at their position in the sales process, and they want to keep it that way. More frightening for the dealerships is the possibility that once Tesla starts selling directly to consumers, so will the big three automakers, and they fear that would be the end of the road for their business. Interestingly enough, the big three flirted with the idea of D2C in the early 90’s before they were met with fierce backlash from dealerships. I’m sure the dealership community has no interest in mounting a fight like that again. 

To say that the laws preventing Tesla from selling online are peripherally relevant would be a compliment. By and large, the laws the dealerships point to fall under the umbrella of “Franchise Laws” that were put in place at the dawn of car sales to protect franchisees against manufacturers opening their own stores and undercutting the franchise that had invested so much to sell the manufacturer’s cars.  There’s certainly a need for those laws to exist, because no owner of a dealership selling Jeeps wants Chrysler to open their own dealership next door and sell them for substantially less. However, because Tesla is independently owned and isn’t currently selling their cars through any third party dealership, this law doesn’t really apply to them. Until their cars are sold through independent dealerships, they’re incapable of undercutting anyone by implementing D2C structure.

A whole new world was thrown wide open with the advent of the concept of open source. The biggest advantage of open source projects is the easy availability of the source code and also the rights to tweak it or modify the code as we deem fit.

Listed below are some top open source projects that are making waves with their innovative ideas at this moment.

ProjectLibre

Project Libre is the open source replacement of Microsoft Project. It was one among the top 10 open source projects of 2013. With over 6 million downloads; it has most certainly captured the imagination of people around the world. Details of project Libre could be found at http://www.projectlibre.org/ . Project Libre has separate release for mainframes. It also has a web based version which further increases its overall appeal. One of the main advantages is that it has a list of tasks that can be tracked to closure. It can also be used in conjunction with LibreOffice to provide a great set of tools to the team leaders.

Diaspora

Tech Life in Connecticut

Software developers in Hartford, Fairfield, New Haven, Greenwich and New Britain are rich in Fortune 1000 companies such as the Xerox Corporation, CIGNA, Aetna, and United Technologies Corporation just to name a few. A fun fact: Hartford has the oldest U.S. newspaper still being published?the Hartford Courant, established 1764. Connecticut is also the insurance capital of the nation.
Introducing test automation is sometimes like a romance: Stormy, emotional, resulting in either a spectacular flop or a spectacular success.B. Bereza-Jarocinski, Swedish Engineering Inst. 2000
other Learning Options
Software developers near Milford have ample opportunities to meet like minded techie individuals, collaborate and expend their career choices by participating in Meet-Up Groups. The following is a list of Technology Groups in the area.
Fortune 500 and 1000 companies in Connecticut that offer opportunities for Design Patterns developers
Company Name City Industry Secondary Industry
Stanley Black and Decker, Inc. New Britain Manufacturing Tools, Hardware and Light Machinery
EMCOR Group, Inc. Norwalk Energy and Utilities Energy and Utilities Other
The Hartford Financial Services Group Inc. Hartford Financial Services Insurance and Risk Management
Crane Co. Stamford Manufacturing Tools, Hardware and Light Machinery
Cenveo. Inc. Stamford Business Services Business Services Other
Amphenol Corporation Wallingford Computers and Electronics Semiconductor and Microchip Manufacturing
W. R. Berkley Corporation Greenwich Financial Services Insurance and Risk Management
Silgan Holdings Inc. Stamford Manufacturing Manufacturing Other
Hubbell Incorporated Shelton Manufacturing Concrete, Glass, and Building Materials
IMS Health Incorporated Danbury Business Services Management Consulting
CIGNA Corporation Hartford Financial Services Insurance and Risk Management
Chemtura Corp. Middlebury Manufacturing Chemicals and Petrochemicals
Harman International Industries, Inc Stamford Computers and Electronics Audio, Video and Photography
United Rentals, Inc. Greenwich Real Estate and Construction Construction Equipment and Supplies
The Phoenix Companies, Inc. Hartford Financial Services Investment Banking and Venture Capital
Magellan Health Services, Inc. Avon Healthcare, Pharmaceuticals and Biotech Healthcare, Pharmaceuticals, and Biotech Other
Terex Corporation Westport Manufacturing Heavy Machinery
Praxair, Inc. Danbury Manufacturing Chemicals and Petrochemicals
Knights of Columbus New Haven Non-Profit Social and Membership Organizations
Xerox Corporation Norwalk Computers and Electronics Office Machinery and Equipment
Starwood Hotels and Resorts Worldwide, Inc. Stamford Travel, Recreation and Leisure Hotels, Motels and Lodging
United Technologies Corporation Hartford Manufacturing Aerospace and Defense
General Electric Company Fairfield Computers and Electronics Consumer Electronics, Parts and Repair
Pitney Bowes, Inc. Stamford Manufacturing Tools, Hardware and Light Machinery
Charter Communications, Inc. Stamford Telecommunications Cable Television Providers
Aetna Inc. Hartford Financial Services Insurance and Risk Management
Priceline.com Norwalk Travel, Recreation and Leisure Travel, Recreation, and Leisure Other

training details locations, tags and why hsg

A successful career as a software developer or other IT professional requires a solid understanding of software development processes, design patterns, enterprise application architectures, web services, security, networking and much more. The progression from novice to expert can be a daunting endeavor; this is especially true when traversing the learning curve without expert guidance. A common experience is that too much time and money is wasted on a career plan or application due to misinformation.

The Hartmann Software Group understands these issues and addresses them and others during any training engagement. Although no IT educational institution can guarantee career or application development success, HSG can get you closer to your goals at a far faster rate than self paced learning and, arguably, than the competition. Here are the reasons why we are so successful at teaching:

  • Learn from the experts.
    1. We have provided software development and other IT related training to many major corporations in Connecticut since 2002.
    2. Our educators have years of consulting and training experience; moreover, we require each trainer to have cross-discipline expertise i.e. be Java and .NET experts so that you get a broad understanding of how industry wide experts work and think.
  • Discover tips and tricks about Design Patterns programming
  • Get your questions answered by easy to follow, organized Design Patterns experts
  • Get up to speed with vital Design Patterns programming tools
  • Save on travel expenses by learning right from your desk or home office. Enroll in an online instructor led class. Nearly all of our classes are offered in this way.
  • Prepare to hit the ground running for a new job or a new position
  • See the big picture and have the instructor fill in the gaps
  • We teach with sophisticated learning tools and provide excellent supporting course material
  • Books and course material are provided in advance
  • Get a book of your choice from the HSG Store as a gift from us when you register for a class
  • Gain a lot of practical skills in a short amount of time
  • We teach what we know…software
  • We care…
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Interesting Reads Take a class with us and receive a book of your choosing for 50% off MSRP.