XML Training Classes in Sanford, Florida

Learn XML in Sanford, Florida and surrounding areas via our hands-on, expert led courses. All of our classes either are offered on an onsite, online or public instructor led basis. Here is a list of our current XML related training offerings in Sanford, Florida: XML Training

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cost: $ 790length: 2 day(s)
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cost: $ 2090length: 5 day(s)
cost: $ 790length: 2 day(s)
cost: $ 1590length: 4 day(s)
cost: $ 1290length: 3 day(s)
cost: $ 790length: 2 day(s)
cost: $ 390length: 1 day(s)
cost: $ 790length: 2 day(s)

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No industry is as global as software development.  Pervasive networking means that software developers can, and do, work from anywhere. This has led many businesses to hiring development subcontractors in other countries, aiming to find good development talent at lower prices, or with fewer hassles on entry into the US.

While this is an ongoing and dynamic equilibrium, there are compelling reasons for doing software development in the United States, or using a hybrid model where some parts of the task are parceled out to foreign contractors and some are handled locally.

Development Methodologies

The primary reason for developing software overseas is cost reduction. The primary argument against overseas software development is slower development cycles. When software still used the "waterfall" industrial process for project management (where everything is budgeted in terms of time at the beginning of the project), offshoring was quite compelling. As more companies emulate Google and Facebook's process of "release early, update often, and refine from user feedback," an increasing premium has been put on software teams that are small enough to be agile (indeed, the development process is called Agile Development), and centralized enough, in terms of time zones, that collaborators can work together. This has made both Google and Facebook leaders in US-based software development, though they both still maintain teams of developers in other countries tasked with specific projects.

Localization For Americans

The United States is still one of the major markets for software development, and projects aimed at American customers needs to meet cultural norms. This applies to any country, not just the U.S. This puts a premium on software developers who aren't just fluent in English, but native speakers, and who understand American culture. While it's possible (and even likely) to make server-side software, and management utilities that can get by with terse, fractured English, anything that's enterprise-facing or consumer-facing requires more work on polish and presentation than is practical using outsourced developers. There is a reason why the leaders in software User Interface development are all US-based companies, and that's because consumer-focused design is still an overwhelming US advantage.

Ongoing Concerns

The primary concern for American software development is talent production. The US secondary education system produces a much smaller percentage of students with a solid math and engineering background, and while US universities lead the world in their computer science and engineering curricula, slightly under half of all of those graduates are from foreign countries, because American students don't take the course loads needed to succeed in them. Software development companies in the United States are deeply concerned about getting enough engineers and programmers out of the US university system. Some, such as Google, are trying to get programmers hooked on logical problem solving at a young age, with the Summer of Code programs. Others, like Microsoft, offer scholarships for computer science degrees.

Overall, the changes in project management methodologies mean that the US is the current leader in software development, and so long as the primary market for software remains English and American-centric, that's going to remain true. That trend is far from guaranteed, and in the world of software, things can change quickly.

The original article was posted by Michael Veksler on Quora

A very well known fact is that code is written once, but it is read many times. This means that a good developer, in any language, writes understandable code. Writing understandable code is not always easy, and takes practice. The difficult part, is that you read what you have just written and it makes perfect sense to you, but a year later you curse the idiot who wrote that code, without realizing it was you.

The best way to learn how to write readable code, is to collaborate with others. Other people will spot badly written code, faster than the author. There are plenty of open source projects, which you can start working on and learn from more experienced programmers.

Readability is a tricky thing, and involves several aspects:

  1. Never surprise the reader of your code, even if it will be you a year from now. For example, don’t call a function max() when sometimes it returns the minimum().
  2. Be consistent, and use the same conventions throughout your code. Not only the same naming conventions, and the same indentation, but also the same semantics. If, for example, most of your functions return a negative value for failure and a positive for success, then avoid writing functions that return false on failure.
  3. Write short functions, so that they fit your screen. I hate strict rules, since there are always exceptions, but from my experience you can almost always write functions short enough to fit your screen. Throughout my carrier I had only a few cases when writing short function was either impossible, or resulted in much worse code.
  4. Use descriptive names, unless this is one of those standard names, such as i or it in a loop. Don’t make the name too long, on one hand, but don’t make it cryptic on the other.
  5. Define function names by what they do, not by what they are used for or how they are implemented. If you name functions by what they do, then code will be much more readable, and much more reusable.
  6. Avoid global state as much as you can. Global variables, and sometimes attributes in an object, are difficult to reason about. It is difficult to understand why such global state changes, when it does, and requires a lot of debugging.
  7. As Donald Knuth wrote in one of his papers: “Early optimization is the root of all evil”. Meaning, write for readability first, optimize later.
  8. The opposite of the previous rule: if you have an alternative which has similar readability, but lower complexity, use it. Also, if you have a polynomial alternative to your exponential algorithm (when N > 10), you should use that.

Use standard library whenever it makes your code shorter; don’t implement everything yourself. External libraries are more problematic, and are both good and bad. With external libraries, such as boost, you can save a lot of work. You should really learn boost, with the added benefit that the c++ standard gets more and more form boost. The negative with boost is that it changes over time, and code that works today may break tomorrow. Also, if you try to combine a third-party library, which uses a specific version of boost, it may break with your current version of boost. This does not happen often, but it may.

Don’t blindly use C++ standard library without understanding what it does - learn it. You look at std::vector::push_back() documentation at it tells you that its complexity is O(1), amortized. What does that mean? How does it work? What are benefits and what are the costs? Same with std::map, and with std::unordered_map. Knowing the difference between these two maps, you’d know when to use each one of them.

Never call new or delete directly, use std::make_unique and [cost c++]std::make_shared[/code] instead. Try to implement usique_ptr, shared_ptr, weak_ptr yourself, in order to understand what they actually do. People do dumb things with these types, since they don’t understand what these pointers are.

Every time you look at a new class or function, in boost or in std, ask yourself “why is it done this way and not another?”. It will help you understand trade-offs in software development, and will help you use the right tool for your job. Don’t be afraid to peek into the source of boost and the std, and try to understand how it works. It will not be easy, at first, but you will learn a lot.

Know what complexity is, and how to calculate it. Avoid exponential and cubic complexity, unless you know your N is very low, and will always stay low.

Learn data-structures and algorithms, and know them. Many people think that it is simply a wasted time, since all data-structures are implemented in standard libraries, but this is not as simple as that. By understanding data-structures, you’d find it easier to pick the right library. Also, believe it or now, after 25 years since I learned data-structures, I still use this knowledge. Half a year ago I had to implemented a hash table, since I needed fast serialization capability which the available libraries did not provide. Now I am writing some sort of interval-btree, since using std::map, for the same purpose, turned up to be very very slow, and the performance bottleneck of my code.

Notice that you can’t just find interval-btree on Wikipedia, or stack-overflow. The closest thing you can find is Interval tree, but it has some performance drawbacks. So how can you implement an interval-btree, unless you know what a btree is and what an interval-tree is? I strongly suggest, again, that you learn and remember data-structures.

These are the most important things, which will make you a better programmer. The other things will follow.

People are optimistic about problem solving, but in most cases this is easier said than done. How do you do it?

In Adobe’s 2016 global study on creativity in business, 96% of people identified creativity as essential to their success, both in terms of their income and the value they bring to the world. Moreover, 78% wished they were capable of thinking differently, believing that they would progress through their careers more quickly if they did.

According to Malcom Gladwell, the world's most successful people have one thing in common: they think differently from most everyone else.  In his book, How Successful People Think, Malcom opens with the following:        “Good thinkers are always in demand.  A person who knows how may always have a job, but the person who knows why will always be his boss. Good thinkers solve problems, they never lack ideas that can build an organization, and they always have hope for a better future”
Too often we attribute creative and “different” thinking to natural, innate characteristics that belong only to the lucky. The truth is that you can study how ridiculously successful people think and incorporate their approach into your world.

 

Snippets and Quotes from Tech Innovators.
 

C# PROGRAMMING –MAIN DESIGN GOALS

C# is a popular programming language these days, and it was designed from inception to provide a simple, clean, general purpose programming language for those intending to work within the confines of Microsoft’s .NET framework.  Since then, it has been approved as one of the standard languages by both ECMA and ISO, making C# programming an essential tool in every programmers’ kit.

Different languages have different uses and specialties, and C# was designed for programmers to be able to use it to create different components for use in software that would be deployed and distributed en masse, to live use environments.  This means that designers had to really put an emphasis on making the actual source code extremely compatible and portable.  Those already familiar with C or C++ should definitely notice this emphasis.

Another particular point of emphasis during design was focus on internationalization of the language; it was intended from inception to be available all over the world, and to see all sorts of different implementations based on variance in regional programming technique.  The resultant use should help the language develop sophistication as it is refined throughout different versions.

Tech Life in Florida

Software developers in Florida, have reasonably great opportunities for development positions in Fortune 1000 companies scattered throughout the state. In town and in reach, Floridians have access to corporate headquarters for Citrix Systems, Tech Data Corporation, the SFN Group, and the Harris Corporation just to name a few.
We're going down the road at 150 miles per hour, and we know there's a brick wall someplace, but the worst thing we can do is stop too soon and let somebody else pass us.Craig Barrett, CEO of Intel
other Learning Options
Software developers near Sanford have ample opportunities to meet like minded techie individuals, collaborate and expend their career choices by participating in Meet-Up Groups. The following is a list of Technology Groups in the area.
Fortune 500 and 1000 companies in Florida that offer opportunities for XML developers
Company Name City Industry Secondary Industry
Lender Processing Services, Inc. (LPS) Jacksonville Software and Internet Data Analytics, Management and Storage
World Fuel Services Corporation Miami Energy and Utilities Gasoline and Oil Refineries
SEACOR Holdings Inc. Fort Lauderdale Transportation and Storage Marine and Inland Shipping
MasTec, Inc. Miami Business Services Security Services
Health Management Associates, Inc. Naples Healthcare, Pharmaceuticals and Biotech Hospitals
B/E Aerospace, Inc. Wellington Manufacturing Aerospace and Defense
Roper Industries, Inc. Sarasota Manufacturing Manufacturing Other
AutoNation Fort Lauderdale Retail Automobile Dealers
Watsco, Inc. Miami Wholesale and Distribution Wholesale and Distribution Other
SFN Group Fort Lauderdale Business Services HR and Recruiting Services
Tupperware Corporation Orlando Manufacturing Plastics and Rubber Manufacturing
AirTran Holdings, Inc. Orlando Travel, Recreation and Leisure Passenger Airlines
WellCare Health Plans, Inc. Tampa Healthcare, Pharmaceuticals and Biotech Healthcare, Pharmaceuticals, and Biotech Other
Lennar Corporation Miami Real Estate and Construction Real Estate Agents and Appraisers
HSN, Inc. Saint Petersburg Retail Retail Other
Certegy Saint Petersburg Business Services Business Services Other
Raymond James Financial, Inc. Saint Petersburg Financial Services Trust, Fiduciary, and Custody Activities
Winn-Dixie Stores, Inc. Jacksonville Retail Grocery and Specialty Food Stores
Jabil Circuit, Inc. Saint Petersburg Computers and Electronics Semiconductor and Microchip Manufacturing
CSX Corporation Jacksonville Transportation and Storage Freight Hauling (Rail and Truck)
Fidelity National Financial, Inc. Jacksonville Financial Services Insurance and Risk Management
Tech Data Corporation Clearwater Consumer Services Automotive Repair & Maintenance
TECO Energy, Inc. Tampa Manufacturing Chemicals and Petrochemicals
Lincare Holdings Inc Clearwater Healthcare, Pharmaceuticals and Biotech Medical Supplies and Equipment
Chico's FAS Inc. Fort Myers Retail Clothing and Shoes Stores
Burger King Corporation LLC Miami Retail Restaurants and Bars
Publix Super Markets, Inc. Lakeland Retail Grocery and Specialty Food Stores
Florida Power and Light Company Juno Beach Energy and Utilities Gas and Electric Utilities
Ryder System, Inc. Miami Transportation and Storage Freight Hauling (Rail and Truck)
Citrix Systems, Inc. Fort Lauderdale Software and Internet Software and Internet Other
Harris Corporation Melbourne Telecommunications Wireless and Mobile
Office Depot, Inc. Boca Raton Computers and Electronics Audio, Video and Photography
Landstar System, Inc. Jacksonville Transportation and Storage Freight Hauling (Rail and Truck)
Darden Restaurants, Inc. Orlando Retail Restaurants and Bars
PSS World Medical, Inc. Jacksonville Healthcare, Pharmaceuticals and Biotech Medical Supplies and Equipment

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the hartmann software group advantage
A successful career as a software developer or other IT professional requires a solid understanding of software development processes, design patterns, enterprise application architectures, web services, security, networking and much more. The progression from novice to expert can be a daunting endeavor; this is especially true when traversing the learning curve without expert guidance. A common experience is that too much time and money is wasted on a career plan or application due to misinformation.

The Hartmann Software Group understands these issues and addresses them and others during any training engagement. Although no IT educational institution can guarantee career or application development success, HSG can get you closer to your goals at a far faster rate than self paced learning and, arguably, than the competition. Here are the reasons why we are so successful at teaching:

  • Learn from the experts.
    1. We have provided software development and other IT related training to many major corporations in Florida since 2002.
    2. Our educators have years of consulting and training experience; moreover, we require each trainer to have cross-discipline expertise i.e. be Java and .NET experts so that you get a broad understanding of how industry wide experts work and think.
  • Discover tips and tricks about XML programming
  • Get your questions answered by easy to follow, organized XML experts
  • Get up to speed with vital XML programming tools
  • Save on travel expenses by learning right from your desk or home office. Enroll in an online instructor led class. Nearly all of our classes are offered in this way.
  • Prepare to hit the ground running for a new job or a new position
  • See the big picture and have the instructor fill in the gaps
  • We teach with sophisticated learning tools and provide excellent supporting course material
  • Books and course material are provided in advance
  • Get a book of your choice from the HSG Store as a gift from us when you register for a class
  • Gain a lot of practical skills in a short amount of time
  • We teach what we know…software
  • We care…
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