C++ Programming for Non-C Programmers Training

Answers to Popular Questions:

Yes, this class can be tailored to meet your specific training needs.
Yes, we provide C++ consulting services.
Yes, group discounts are provided.

Course Description

This course is a comprehensive hands-on introduction to object oriented programming in C++ for non-C programmers. Emphasis is placed on the features of C++ that support effective modeling of the problem domain and reuse of code. The course consists of two modules. The first module introduces the core C features of C++, with simplified input/output through iostreams. The module begins with simple hands-on programming using C++ to do input, computation and output. The C++ data types are covered, and simple if tests and loops are covered. C++ program structure is introduced. Pointers, addressing, and arrays are discussed. Structures and unions are covered. In the second module, object-oriented concepts are introduced. The C++ class construct is introduced and its key features elaborated step-by-step, providing full implementation of abstract data types. C++ memory management is discussed. Function and operator overloading and the use of references are covered. The scope and access control mechanisms of C++ are described. Inheritance is introduced. The use of virtual functions to implement polymorphism is discussed. Extensive programming examples and exercises are provided. The course is current to ANSI standard C++ and is designed so that it can be taught in any environment with an ANSI C++ compiler.
Course Length: 8 Days
Course Tuition: $2590 (US)


Knowledge of a programming language.

Course Outline


First C++ Programs
Hello, World
Compiling and Running
C++ Program Components
Another C++ Program (Preview)
I/O in C++
Using C++ as a Calculator
Input in C++
Echo Program

Data Types and Operators
Data Types
Strong Typing
Typing in C++
Conversions in C++
Typing in Visual Basic
Primitive C++ Data Types
Signed and Unsigned
Twos Complement
C++ Integer Type Ranges
Integer Constants
Variables in C++
Const Variables
Preprocessor Macros
Floating Point Numbers
Floating Point Data Types
Integer Operations
Increment and Decrement
Precedence of Integer Operations
Floating Point Operations
Mixed Data Types
Automatic Conversion
Math Library

Logical and Bit Operations
Bool Variables
Bool Operations and Truth Tables
Relational Operators
If Tests
Flow Chart
A Pitfall
Bitwise Operators
Bitwise Operator Truth Tables
Short Circuit Evaluation

Loops and Structured Programming
While Loops
Infinite Loops
Flowcharting a While Loop
Indenting and Curly Braces
Accumulating a Total
Total Using a Sentinel
Counted Loops
Total Using a Counter
For Loops
Total Using a For Loop (Up)
Total Using a For Loop (Down)
Comparing For and While Loops
Variable Scope
Loops and If Tests Together
Nested If Statements
Review of Statements
Compound Statements
Structured Programming
Object-Oriented Programming

Functions and Program Structure
Basics of Functions
Function Prototypes and Type Checking
Returning Value
Argument Passing
Alternative to Pass-by-Reference
External Variables
Block Structure
Scope Rules
Header Files
Preprocessor Directives
Conditional Compilation

Pointers and Arrays
Pointers and Addresses
Pointers and Function Arguments
Pointers and Arrays
Address Arithmetic
Dynamic Memory Management
Using malloc and free
Array of Pointers
String Functions
Array of Strings
Command Ling Arguments
Pointers to Functions

Structures and Unions
Fundamentals of Structures
Structure Declaration
Structures and Functions
Arrays of Structures
Array of Structures Initialization

Concepts of Object-Oriented Programming
State and Behavior
Class and Instantiation
Abstract Data Types
Invoking Methods
Class Inheritance
Classes in C++
Data Encapsulation in C
The C++ Class
Structures and Class in C++
Implementation of a C++ Class
this Pointer
Code Organization
Scope Resolution Operator
Abstract Data Types
Test Programs for C++ Classes

Functions in C++
Function Prototypes in C++
Strong Type Checking
Conversion of Parameters
Inline Functions
Inline Functions in Header Files
Default Arguments
Function Overloading
Argument Matching
Argument Matching through Promotion
Match through Type Conversion
Call by Value

Constructors and Destructors
The Problem of Initialization
Constructors and Initialization
Constructor in Stack Class
Object Creation and Destruction
Multiple Constructors
String Class Implementation
Hidden Constructors
Using a Default Argument

Memory Management in C++
Why is Memory Management Important in C++?
Choices for an Object�s Memory
Typical Memory Layout
Free Store Allocation
new Operator
Memory Allocation Errors
new vs. malloc
delete Operator
Destructor (Review)
Hiding Memory Management
String Class Specification (Version 2)
String Class Implementation
String Class Bug

References and Argument Passing in C++
Argument Passing
Reference Declarations
Copy Constructor
Default Copy Constructor
Bug in String Class
Specification of String Class
Implementation of String Class
Test Program
Output of Test Program
Review of Constant Types
Constants and Arguments
Chains of Functions Calls
const Objects and Member Functions

Operator Overloading, Initialization, and Assignment
Operator Overloading
Operator Functions
Semantics of return
Returning a Temporary Object
Returning a Reference
Initialization vs. Assignment
Semantics of Assignment
Assignment Bug
Overloading =
Review of this Pointer
Type Conversions
Conversion by Construction
Overloading Cast Operator
Test Program

Scope and Access Control
Scoping in C++
Block and Function Scope
File and Global Scope
Class Scope
Constant Types and Scope
Enumeration Types
Enumeration Types and Class Scope
:: for Global Data
Static Class Members
Initialization of Static Member
Static Function Class Members
Access Control
Friend Functions
Invoking Member and Friend Functions
Implementing a Friend Function
Efficiency and Friend Functions

Introduction to Inheritance
Inheritance Concept
Inheritance in C++
Employee Test Program
Protected Members
Best Class Initializer List
Member Initializer List
Order of Initialization
Inheritance vs. Composition

Polymorphism and Virtual Functions
A Case for Polymorphism
Dynamic Binding
Pointer Conversion in Inheritance
Polymorphism Using Dynamic Binding
Virtual Function Specification
Invoking Virtual Functions
Virtual Destructors
Abstract Class Using Pure Virtual Function
Employee as an Abstract Class
Heterogeneous Collections

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