C Programming for Embedded Systems Training

Answers to Popular Questions:

 
Yes, this class can be tailored to meet your specific training needs.
Yes, we provide C consulting services.
Yes, group discounts are provided.

Course Description

 
Embedded Systems is a hands-on course aimed at software, firmware, and hardware engineers who need to learn the practical skills necessary to program embedded microcontrollers in C.
Course Length: 3 Days
Course Tuition: $2090 (US)

Prerequisites

Previous experience with C is advantageous but is not essential. Embedded programming experience is not necessary. A working knowledge of programming language concepts and syntax. In particular, students should have a working knowledge of functions, variables, data types, operators, and statements.

Course Outline

 

Introduction

  • ANSI Standard
  • Fundamentals of C
  • Datatypes and Constants
  • Simple & Formatted I/O
  • Memory Usage
  • Operators & Expressions
  • Flow Control
  • Loops

Functions

  • Role of Functions
  • Pass by value / reference
  • Returning values from Functions
  • Recursive Functions
  • Call Back Functions
  • Implications on Stack
  • Library Vs User defined function
  • Passing variable number of arguments

Arrays

  • Defining, initializing and using arrays
  • Multi Dimensional Arrays
  • Arrays of Characters and Strings
  • Arrays and Pointers
  • Passing arrays to functions
  • String handling with and without library functions

Storage Classes

  • Scope and Life
  • Automatic, Static, External, Register
  • Memory(CPU / RAM)

Structures & Unions

  • What structures are for
  • Declaration, initialization
  • Accessing like objects
  • Nested Structures
  • Array of Structures
  • Passing structures through functions
  • Allocation of memory and holes
  • Structure Comparison
  • Structure bit operation
  • Typedef for portability
  • Unions
  • Overlapping members

Enumerated data types

  • Enum, Indexing, enum Vs #define

Bit Operations

  • AND ( & ), OR ( | ), XOR ( ^ )
  • Compliment ( ~ )
  • Left-Shift ( << ), Right Shift ( >> )
  • Masking, Setting, Clearing and Testing of Bit / Bits

Pointers

  • The purpose of pointers
  • Defining pointers
  • The & and * operators
  • Pointer Assignment
  • Pointer Arithmetic
  • Multiple indirections
  • Advanced pointer types
  • Generic and Null Pointer
  • Function Pointers
  • Pointers to Arrays and Strings
  • Array of Pointers
  • Pointers to Structure and Union
  • Pointers to Dynamic memory
  • Far, Near and Huge Pointers
  • Pointer Type Casting

Dynamic Memory Allocation

  • Malloc(), Calloc(), Realloc(), Free()
  • Farmalloc(), Farcalloc()

File Handling Concepts

  • Concept of a FILE data type
  • Inode, FILE structure
  • File pointer
  • Character handling routines
  • Formatted Data Routines
  • Raw data Routines
  • Random Access to FILE

Command line Arguments

  • Argc, argv
  • Variable Inputs to the main

Compiler in Practical

  • Preprocessor Directives
  • Compiler, Assembler, Linker
  • Conditional Compilation
  • Multiple File Compilation
  • Code Optimization techniques
  • Volatile, #pragma

Data Structures

  • Linear & non-linear
  • Homogeneous & non-homogeneous
  • Static & Dynamic
  • Single, Double & Circular Linked Lists
  • Stacks & Queues
  • Binary Trees

Sorting and Searching Techniques

  • Insertion, Selection, Bubble, Merge, Quick, Heap

Concepts and Real-time Exposure

  • Development Tools and Environment
  • Make Utility
  • Industry Coding Standards
  • Object / Executable File Format
  • Debugger

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