C++ Programming Training Classes in Training/Pittsburgh,

Learn C++ Programming in Training/Pittsburgh and surrounding areas via our hands-on, expert led courses. All of our classes either are offered on an onsite, online or public instructor led basis. Here is a list of our current C++ Programming related training offerings in Training/Pittsburgh: C++ Programming Training

We offer private customized training for groups of 3 or more attendees.

C++ Programming Training Catalog

cost: $ 1190length: 3 day(s)
This three-day course is designed to provide a sound introduction to the .NET Framework for programmers who already know the C++/CLI language and the fundamentals of Windows Forms. It is current to .NET 2.0 and Visual Studio 2005. The course focuses on core portions of the .NET Framework that are common across many application areas. The course is practical, with many examples. The goal is to ...
cost: $ 1890length: 2 day(s)
This 2-day intensive Advanced C++ class is designed to coach the experienced C++ developer on enterprise system C++ coding and design standards. Students will be given a review of Polymorphism, Virtual Functions, Function Pointers and Multiple Inheritance. A solid introduction to Design Patterns follows. Once we have laid the groundwork, the training nicely dovetails into a thorough ...
cost: $ 2250length: 5 day(s)
The comprehensive, five-day course consists of three modules. A preliminary module reviews topics, including inheritance, the ANSI C++ Standard Library, templates. I/O streams, and practical issues of C++ programming, such as reliability, testing, efficiency and interfacing to C. This material is covered as needed depending on the background of the students. The second module covers more advanced ...
cost: $ 2250length: 5 day(s)
Develop the ability to design and write programs in the C++ language, emphasizing object-oriented approaches to designing solutions. ...
cost: $ 2250length: 5 day(s)
This course is a comprehensive hands-on introduction to object oriented programming in C++ for C programmers. Emphasis is placed on the features of C++ that support effective modeling of the problem domain and reuse of code. The course consists of two modules. In the first module object oriented concepts are introduced. The C++ class construct is introduced and its key features elaborated step-by- ...
cost: $ 2890length: 5 day(s)
This course is a comprehensive hands-on introduction to object oriented programming in C++ for non-C programmers. Emphasis is placed on the features of C++ that support effective modeling of the problem domain and reuse of code. The course consists of two modules. The first module introduces the core C features of C++, with simplified input/output through iostreams. The module begins with simple ...
cost: $ 1190length: 3 day(s)
The C++ Standard Template Library is a large part of the C++ Standard Library. STL consists of three major components: data structures, algorithms and iterators. Every data structure you are likely to want is available, including familiar containers such as array, list, deque, stack, queue, set and others. Also available are a plethora of algorithms, such as sort(), search(), merge(), find() and ...
cost: $ 790length: 2 day(s)
This two-day course is designed for the experienced C++ programmer to help you quickly come up to speed on the C++/CLI language. It is current to Visual Studio 2005 and .NET 2.0, which introduces important new features, such as generic types. This course concisely covers the essentials of programming using Microsoft's C++/CLI programming language. The course is practical, with many example ...
cost: $ 690length: 2 day(s)
For those students who have little programming experience. ...
cost: $ 2250length: 5 day(s)
This course teaches advanced programming techniques using the Win32 API and MFC. It is intended for experienced MFC developers who wish to better understand the fundamental architecture of Windows NT/2000 and Windows 95/98 and to utilize advanced programming techniques to create industrial strength applications. Module 1 begins with an overview of the Win32 architecture and the Win32 API. There ...
cost: $ 2250length: 5 day(s)
This course is a very thorough presentation of Windows programming via an object oriented approach using Visual C++ and the Microsoft Foundation Class Library. The course consists of two modules. The first module covers the essential elements of Windows programming via an object oriented approach using Visual C++ and the MFC. The basic structure of Windows programs and the MFC encapsulation is ...
cost: $ 1290length: 2 day(s)
The intent of this class is to provide students with a solid ...
cost: $ 2250length: 5 day(s)
This course takes a comprehensive look at Win32, the native user mode NT programming interface. It is an advanced course intended for programmers implementing sophisticated applications and for doing systems programming. The student should have previous experience with Windows programming, either at the C/SDK level or using C++ and a class library such as MFC. Attendees will get an understanding ...
cost: $ 2250length: 5 day(s)
This intensive course teaches C++ and Windows programming using Visual C++ and the Microsoft Foundation Class Library (MFC). The course consists of two modules. In the first module object oriented concepts are introduced. The Visual C++ development environment is demonstrated. The C++ class construct is introduced and its key features elaborated step-by-step, providing full implementation ...

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It is said that spoken languages shape thoughts by their inclusion and exclusion of concepts, and by structuring them in different ways. Similarly, programming languages shape solutions by making some tasks easier and others less aesthetic. Using F# instead of C# reshapes software projects in ways that prefer certain development styles and outcomes, changing what is possible and how it is achieved.

F# is a functional language from Microsoft's research division. While once relegated to the land of impractical academia, the principles espoused by functional programming are beginning to garner mainstream appeal.

As its name implies, functions are first-class citizens in functional programming. Blocks of code can be stored in variables, passed to other functions, and infinitely composed into higher-order functions, encouraging cleaner abstractions and easier testing. While it has long been possible to store and pass code, F#'s clean syntax for higher-order functions encourages them as a solution to any problem seeking an abstraction.

F# also encourages immutability. Instead of maintaining state in variables, functional programming with F# models programs as a series of functions converting inputs to outputs. While this introduces complications for those used to imperative styles, the benefits of immutability mesh well with many current developments best practices.

For instance, if functions are pure, handling only immutable data and exhibiting no side effects, then testing is vastly simplified. It is very easy to test that a specific block of code always returns the same value given the same inputs, and by modeling code as a series of immutable functions, it becomes possible to gain a deep and highly precise set of guarantees that software will behave exactly as written.

Further, if execution flow is exclusively a matter of routing function inputs to outputs, then concurrency is vastly simplified. By shifting away from mutable state to immutable functions, the need for locks and semaphores is vastly reduced if not entirely eliminated, and multi-processor development is almost effortless in many cases.

Type inference is another powerful feature of many functional languages. It is often unnecessary to specify argument and return types, since any modern compiler can infer them automatically. F# brings this feature to most areas of the language, making F# feel less like a statically-typed language and more like Ruby or Python. F# also eliminates noise like braces, explicit returns, and other bits of ceremony that make languages feel cumbersome.

Functional programming with F# makes it possible to write concise, easily testable code that is simpler to parallelize and reason about. However, strict functional styles often require imperative developers to learn new ways of thinking that are not as intuitive. Fortunately, F# makes it possible to incrementally change habits over time. Thanks to its hybrid object-oriented and functional nature, and its clean interoperability with the .net platform, F# developers can gradually shift to a more functional mindset while still using the algorithms and libraries with which they are most familiar.

 

Related F# Resources:

F# Programming Essentials Training

Many of us who have iPhones download every interesting app we find on the App Store, especially when they’re free. They can range from a simple payment method app, to a game, to a measurement tool. But, as you may have noticed, our phones become cluttered with tons of pages that we have to swipe through to get to an app that we need on demand. However, with an update by Apple that came out not so long ago, you are able to group your applications into categories that are easily accessible, for all of you organization lovers.

To achieve this grouping method, take a hold of one of the applications you want to categorize. Take a game for example. What you want to do is press your finger on that particular application, and hold it there until all of the applications on the screen begin to jiggle. This is where the magic happens. Drag it over to another game application you want to have in the same category, and release. Your applications should now be held in a little container on your screen. However, a step ago, if you did not have another game application on the same screen, and since you can’t swipe, try putting the held game application on any application you choose, and simply remove that extra application from the list, after moving over another gaming application from a different page.

Have you ever played a game on your iPhone and wondered how to share it with your friends? Of course, not everyone has iPhones, and they aren’t always watching the leaderboards on the Gaming app, provided by Apple. Well, guess what? You don’t have to take a whole other camera to take a picture of your iPhone to create a photo of that particular score you have achieved. All you have to do is simultaneously press the “Home Button” and the “Lock Button” on your iPhone. After that, your iPhone should consequently flash to white, as if it were snapping its shutter, and taking a picture. Afterwards, you should be able to find the picture in your Photo Albums and share it with your friends.                                                                                        

But, taking screenshots of your iPhone doesn’t always have to deal with your game scores, you can take screenshots of almost any happening on your phone and share it with people! Have you ever had a memorable texting conversation with your friend, where you mistyped something, and the conversation went haywire? Sharing it becomes easy by using this feature. Want to show how odd a website looks on your iPhone compared to looking at it on your computer, and give it to their support to fix it? Take a screenshot of it! The possibilities of this feature are endless, and can become timeless with a simple picture.

In most business circles, the question of whether or not a website truly helps a company's business has become somewhat moot. Simply put, a website is a necessary evil, like it or not. The question is no longer, should a company have a website, but rather, is the website optimized to ensure the best potential results. Of course, it is important to understand what is meant by "helping a company."

 

Many businesses are under the assumption that a website is going to turn into cold hard cash for the company. Well, that could be the case if the organization is using a type of e-commerce platform to buy and sell goods. Many businesses are service oriented and as such, the website serves an entirely different purpose.

 

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A successful career as a software developer or other IT professional requires a solid understanding of software development processes, design patterns, enterprise application architectures, web services, security, networking and much more. The progression from novice to expert can be a daunting endeavor; this is especially true when traversing the learning curve without expert guidance. A common experience is that too much time and money is wasted on a career plan or application due to misinformation.

The Hartmann Software Group understands these issues and addresses them and others during any training engagement. Although no IT educational institution can guarantee career or application development success, HSG can get you closer to your goals at a far faster rate than self paced learning and, arguably, than the competition. Here are the reasons why we are so successful at teaching:

  • Learn from the experts.
    1. We have provided software development and other IT related training to many major corporations since 2002.
    2. Our educators have years of consulting and training experience; moreover, we require each trainer to have cross-discipline expertise i.e. be Java and .NET experts so that you get a broad understanding of how industry wide experts work and think.
  • Discover tips and tricks about C++ Programming programming
  • Get your questions answered by easy to follow, organized C++ Programming experts
  • Get up to speed with vital C++ Programming programming tools
  • Save on travel expenses by learning right from your desk or home office. Enroll in an online instructor led class. Nearly all of our classes are offered in this way.
  • Prepare to hit the ground running for a new job or a new position
  • See the big picture and have the instructor fill in the gaps
  • We teach with sophisticated learning tools and provide excellent supporting course material
  • Books and course material are provided in advance
  • Get a book of your choice from the HSG Store as a gift from us when you register for a class
  • Gain a lot of practical skills in a short amount of time
  • We teach what we know…software
  • We care…
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