Microsoft SQL Server Training Classes in San Marcos, Texas

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Information Technology is one of the most dynamic industries with new technologies surfacing frequently. In such a scenario, it can get intimidating for information technology professionals at all levels to keep abreast of the latest technology innovations worth investing time and resources into.

It can therefore get daunting for entry and mid-level IT professionals to decide which technologies they should potentially be developing skills. However, the biggest challenge comes for senior information technology professionals responsible for driving the IT strategy in their organizations.

It is therefore important to keep abreast of the latest technology trends and get them from reputable sources. Here are some of the ways to keep on top of the latest trends in Information Technology.

·         Subscribe to leading Analyst Firms: If you work for a leading IT organization, chances are that you already have subscription to leading IT analyst firms notably Gartner and Forrester. These two firms are some of the most recognized analyst firms with extensive coverage on almost every enterprise technology including hardware and software. These Analyst firms frequently publish reports on global IT spending and trends that are based on primary research conducted on vendors and global CIOs & CTOs. However, subscription to these reports is very expensive and if you are a part of a small organization you may have issues securing access to these reports. One of the most important pieces of research published by these firms happens to be the Gartner Hype Cycle which plots leading technologies and their maturity curve.Even if you do not have access to Gartner research, you can hack your way by searching for “Gartner Hype Cycle” on Google Images and you will in most cases be able to see the plots similar to the one below

Studying a functional programming language is a good way to discover new approaches to problems and different ways of thinking. Although functional programming has much in common with logic and imperative programming, it uses unique abstractions and a different toolset for solving problems. Likewise, many current mainstream languages are beginning to pick up and integrate various techniques and features from functional programming.

Many authorities feel that Haskell is a great introductory language for learning functional programming. However, there are various other possibilities, including Scheme, F#, Scala, Clojure, Erlang and others.

Haskell is widely recognized as a beautiful, concise and high-performing programming language. It is statically typed and supports various cool features that augment language expressivity, including currying and pattern matching. In addition to monads, the language support a type-class system based on methods; this enables higher encapsulation and abstraction. Advanced Haskell will require learning about combinators, lambda calculus and category theory. Haskell allows programmers to create extremely elegant solutions.

Scheme is another good learning language -- it has an extensive history in academia and a vast body of instructional documents. Based on the oldest functional language -- Lisp -- Scheme is actually very small and elegant. Studying Scheme will allow the programmer to master iteration and recursion, lambda functions and first-class functions, closures, and bottom-up design.

Supported by Microsoft and growing in popularity, F# is a multi-paradigm, functional-first programming language that derives from ML and incorporates features from numerous languages, including OCaml, Scala, Haskell and Erlang. F# is described as a functional language that also supports object-oriented and imperative techniques. It is a .NET family member. F# allows the programmer to create succinct, type-safe, expressive and efficient solutions. It excels at parallel I/O and parallel CPU programming, data-oriented programming, and algorithmic development.

Scala is a general-purpose programming and scripting language that is both functional and object-oriented. It has strong static types and supports numerous functional language techniques such as pattern matching, lazy evaluation, currying, algebraic types, immutability and tail recursion. Scala -- from "scalable language" -- enables coders to write extremely concise source code. The code is compiled into Java bytecode and executes on the ubiquitous JVM (Java virtual machine).

Like Scala, Clojure also runs on the Java virtual machine. Because it is based on Lisp, it treats code like data and supports macros. Clojure's immutability features and time-progression constructs enable the creation of robust multithreaded programs.

Erlang is a highly concurrent language and runtime. Initially created by Ericsson to enable real-time, fault-tolerant, distributed applications, Erlang code can be altered without halting the system. The language has a functional subset with single assignment, dynamic typing, and eager evaluation. Erlang has powerful explicit support for concurrent processes.


Computer Programming as a Career?

What little habits make you a better software engineer?

I will begin our blog on Java Tutorial with an incredibly important aspect of java development:  memory management.  The importance of this topic should not be minimized as an application's performance and footprint size are at stake.

From the outset, the Java Virtual Machine (JVM) manages memory via a mechanism known as Garbage Collection (GC).  The Garbage collector

  • Manages the heap memory.   All obects are stored on the heap; therefore, all objects are managed.  The keyword, new, allocates the requisite memory to instantiate an object and places the newly allocated memory on the heap.  This object is marked as live until it is no longer being reference.
  • Deallocates or reclaims those objects that are no longer being referened. 
  • Traditionally, employs a Mark and Sweep algorithm.  In the mark phase, the collector identifies which objects are still alive.  The sweep phase identifies objects that are no longer alive.
  • Deallocates the memory of objects that are not marked as live.
  • Is automatically run by the JVM and not explicitely called by the Java developer.  Unlike languages such as C++, the Java developer has no explict control over memory management.
  • Does not manage the stack.  Local primitive types and local object references are not managed by the GC.

So if the Java developer has no control over memory management, why even worry about the GC?  It turns out that memory management is an integral part of an application's performance, all things being equal.  The more memory that is required for the application to run, the greater the likelihood that computational efficiency suffers. To that end, the developer has to take into account the amount of memory being allocated when writing code.  This translates into the amount of heap memory being consumed.

Memory is split into two types:  stack and heap.  Stack memory is memory set aside for a thread of execution e.g. a function.  When a function is called, a block of memory is reserved for those variables local to the function, provided that they are either a type of Java primitive or an object reference.  Upon runtime completion of the function call, the reserved memory block is now available for the next thread of execution.  Heap memory, on the otherhand, is dynamically allocated.  That is, there is no set pattern for allocating or deallocating this memory.  Therefore, keeping track or managing this type of memory is a complicated process. In Java, such memory is allocated when instantiating an object:

String s = new String();  // new operator being employed
String m = "A String";    /* object instantiated by the JVM and then being set to a value.  The JVM
calls the new operator */

What are the three most important things non-programmers should know about programming?
Written by Brian Knapp, credit and reprint CodeCareerGenius
Since you asked for the three most important things that non-programmers should know about, and I’ve spent most of my career working with more non-programmers than programmers, I have a few interesting things that would help.
Number One - It Is Impossible To Accurately Estimate Software Projects
No matter what is tried. No matter what tool, agile approach, or magic fairy dust people try to apply to creating software… accurately predicting software project timelines is basically impossible.
There are many good reasons for this. Usually, requirements and feature ideas change on a daily/weekly basis. Often it is impossible to know what needs to be done without actually digging into the code itself. Debugging and QA can take an extraordinary amount of time.
And worst of all…
Project Managers are always pushing for shorter timelines. They largely have no respect for reality. So, at some point they are given estimates just to make them feel better about planning.
No matter how much planning and estimation you do, it will be wrong. At best it will be directionally correct +/- 300% of what you estimated. So, a one year project could actually take anywhere between 0 and 5 years, maybe even 10 years.
If you think I’m joking, look at how many major ERP projects that go over time and over budget by many years and many hundreds of millions of dollars. Look at the F-35 fighter jet software issues.
Or in the small, you can find many cases where a “simple bug fix” can take days when you thought it was hours.
All estimates are lies made up to make everyone feel better. I’ve never met a developer or manager who could accurately estimate software projects even as well as the local weatherman(or woman) predicts the weather.
Number Two - Productivity Is Unevenly Distributed
What if I told you that in the average eight hour work day the majority of the work will get done in a 30 minute timeframe? Sound crazy?
Well, for most programmers there is a 30–90 minute window where you are extraordinarily productive. We call this the flow state.
Being in the flow state is wonderful and amazing. It often is where the “magic” of building software happens.
Getting into flow can be difficult. It’s akin to meditation in that you have to have a period of uninterrupted focus of say 30 minutes to “get in” the flow, but a tiny interruption can pull you right out.
Now consider the modern workplace environment. Programmers work in open office environments where they are invited to distract each other constantly.
Most people need a 1–2 hour uninterrupted block to get 30–90 minutes of flow.
Take the 8 hour day and break it in half with a lunch break, and then pile in a few meetings and all of a sudden you are lucky to get one decent flow state session in place.
That is why I say that most of the work that gets done happens in a 30 minute timeframe. The other 7–8 hours are spent being distracted, answering email, going to meetings, hanging around the water cooler, going to the bathroom, and trying to remember what you were working on before all these distractions.
Ironically, writers, musicians, and other creative professionals have their own version of this problem and largely work alone and away from other people when they are creating new things.
Someday the programming world might catch on, but I doubt it.
Even if this became obvious, it doesn’t sit well with most companies to think that programmers would be paid for an 8 hour day and only be cranking out code for a few hours on a good day. Some corporate middle manager would probably get the bright idea to have mandatory flow state training where a guru came in and then there would be a corporate policy from a pointy haired boss mandating that programmers are now required to spend 8 hours a day in flow state and they must fill out forms to track their time and notify their superiors of their flow state activities, otherwise there would be more meetings about the current flow state reports not being filed correctly and that programmers were spending too much time “zoning out” instead of being in flow.
Thus, programmers would spent 7–8 hours a day pretending to be in flow state, reporting on their progress, and getting all their work done in 30 minutes of accidental flow state somewhere in the middle of all that flow state reporting.
If you think I’m joking about this, I’m not. I promise you this is what would happen to any company of more than 2 employees. (Even the ones run by programmers.)
Number Three - It Will Cost 10x What You Think
Being a programmer, I get a lot of non-programmers telling me about their brilliant app ideas. Usually they want me to build something for free and are so generous as to pay me up to 5% of the profits for doing 100% of the work.
Their ideas are just that good.
Now, I gently tell them that I’m not interested in building anything for free.
At that point they get angry, but a few ask how much it will cost. I give them a reasonable (and very incorrect) estimate of what it would cost to create the incredibly simple version of their app idea.
Let’s say it’s some number like $25,000.
They look at me like I’m a lunatic, and so I explain how much it costs to hire a contract programmer and how long it will actually take. For example’s sake let’s say it is $100/hr for 250 hours.
To be clear, these are made up numbers and bad estimates (See Number One for details…)
In actuality, to build the actual thing they want might cost $250,000, or even $2,500,000 when it’s all said and done.
Building software can be incredibly complex and expensive. What most people can’t wrap their head around is the fact that a company like Google, Apple, or Microsoft has spent BILLIONS of dollars to create something that looks so simple to the end user.
Somehow, the assumption is that something that looks simple is cheap and fast to build.
Building something simple and easy for the end user is time consuming and expensive. Most people just can’t do it.
So, the average person with a brilliant app idea thinks it will cost a few hundred or maybe a few thousand dollars to make and it will be done in a weekend is so off the mark it’s not worth considering their ideas.
And programmers are too eager to play along with these bad ideas (by making bad estimates and under charging for their time) that this notion is perpetuated to the average non-programmer.
So, a good rule of thumb is that software will cost 10 times as much as you think and take 10 times as long to finish.
And that leads to a bonus point…
BONUS - Software Is Never Done
Programmers never complete a software project, they only stop working on it. Software is never done.
I’ve worked at many software companies and I’ve never seen a software project “completed”.
Sure, software gets released and used. But, it is always changing, being updated, bugs get fixed, and there are always new customer requests for features.
Look at your favorite software and you’ll quickly realize how true this is. Facebook, Instagram, Google Search, Google Maps, GMail, iOS, Android, Windows, and now even most video games are never done.
There are small armies of developers just trying to keep all the software you use every day stable and bug free. Add on the fact that there are always feature requests, small changes, and new platforms to deal with, it’s a treadmill.
So, the only way out of the game is to stop working on software. At that point, the software begins to decay until it is no longer secure or supported.
Think about old Windows 3.1 software or maybe old Nintendo Cartridge video games. The current computers and video game consoles don’t even attempt to run that software anymore.
You can’t put an old video game in your new Nintendo Switch and have it “just work”. That is what happens when you think software is done.
When programmers stop working on software the software starts to die. The code itself is probably fine, but all the other software keeps moving forward until your software is no longer compatible with the current technology.
So, those are the four most important things that non-programmers should know about programming. I know you asked for only three, so I hope the bonus was valuable to you as well.

Tech Life in Texas

Austin may be considered the live music capital of the world but the field of technology is becoming the new norm in the The Lone Star State. Home to Dell and Compaq computers, there is a reason why central Texas is often referred to as the Silicon Valley of the south. It?s rated third on the charts of the top computer places in the United States with a social learning and training IT atmosphere. Adding the fact that Austin offers fairly inexpensive living costs for students, software developers may take note as they look to relocate.
It makes me feel guilty that anybody should have such a good time doing what they are supposed to do. Charles Eames
other Learning Options
Software developers near San Marcos have ample opportunities to meet like minded techie individuals, collaborate and expend their career choices by participating in Meet-Up Groups. The following is a list of Technology Groups in the area.
Fortune 500 and 1000 companies in Texas that offer opportunities for Microsoft SQL Server developers
Company Name City Industry Secondary Industry
Dr Pepper Snapple Group Plano Manufacturing Nonalcoholic Beverages
Western Refining, Inc. El Paso Energy and Utilities Gasoline and Oil Refineries
Frontier Oil Corporation Dallas Manufacturing Chemicals and Petrochemicals
ConocoPhillips Houston Energy and Utilities Gasoline and Oil Refineries
Dell Inc Round Rock Computers and Electronics Computers, Parts and Repair
Enbridge Energy Partners, L.P. Houston Transportation and Storage Transportation & Storage Other
GameStop Corp. Grapevine Retail Retail Other
Fluor Corporation Irving Business Services Management Consulting
Kimberly-Clark Corporation Irving Manufacturing Paper and Paper Products
Exxon Mobil Corporation Irving Energy and Utilities Gasoline and Oil Refineries
Plains All American Pipeline, L.P. Houston Energy and Utilities Gasoline and Oil Refineries
Cameron International Corporation Houston Energy and Utilities Energy and Utilities Other
Celanese Corporation Irving Manufacturing Chemicals and Petrochemicals
HollyFrontier Corporation Dallas Energy and Utilities Gasoline and Oil Refineries
Kinder Morgan, Inc. Houston Energy and Utilities Gas and Electric Utilities
Marathon Oil Corporation Houston Energy and Utilities Gasoline and Oil Refineries
United Services Automobile Association San Antonio Financial Services Personal Financial Planning and Private Banking
J. C. Penney Company, Inc. Plano Retail Department Stores
Energy Transfer Partners, L.P. Dallas Energy and Utilities Energy and Utilities Other
Atmos Energy Corporation Dallas Energy and Utilities Alternative Energy Sources
National Oilwell Varco Inc. Houston Manufacturing Manufacturing Other
Tesoro Corporation San Antonio Manufacturing Chemicals and Petrochemicals
Halliburton Company Houston Energy and Utilities Energy and Utilities Other
Flowserve Corporation Irving Manufacturing Tools, Hardware and Light Machinery
Commercial Metals Company Irving Manufacturing Metals Manufacturing
EOG Resources, Inc. Houston Energy and Utilities Gasoline and Oil Refineries
Whole Foods Market, Inc. Austin Retail Grocery and Specialty Food Stores
Waste Management, Inc. Houston Energy and Utilities Waste Management and Recycling
CenterPoint Energy, Inc. Houston Energy and Utilities Gas and Electric Utilities
Valero Energy Corporation San Antonio Manufacturing Chemicals and Petrochemicals
FMC Technologies, Inc. Houston Energy and Utilities Alternative Energy Sources
Calpine Corporation Houston Energy and Utilities Gas and Electric Utilities
Texas Instruments Incorporated Dallas Computers and Electronics Semiconductor and Microchip Manufacturing
SYSCO Corporation Houston Wholesale and Distribution Grocery and Food Wholesalers
BNSF Railway Company Fort Worth Transportation and Storage Freight Hauling (Rail and Truck)
Affiliated Computer Services, Incorporated (ACS), a Xerox Company Dallas Software and Internet E-commerce and Internet Businesses
Tenet Healthcare Corporation Dallas Healthcare, Pharmaceuticals and Biotech Hospitals
XTO Energy Inc. Fort Worth Energy and Utilities Gasoline and Oil Refineries
Group 1 Automotive Houston Retail Automobile Dealers
ATandT Dallas Telecommunications Telephone Service Providers and Carriers
Anadarko Petroleum Corporation Spring Energy and Utilities Gasoline and Oil Refineries
Apache Corporation Houston Energy and Utilities Gasoline and Oil Refineries
Dean Foods Company Dallas Manufacturing Food and Dairy Product Manufacturing and Packaging
American Airlines Fort Worth Travel, Recreation and Leisure Passenger Airlines
Baker Hughes Incorporated Houston Energy and Utilities Gasoline and Oil Refineries
Continental Airlines, Inc. Houston Travel, Recreation and Leisure Passenger Airlines
RadioShack Corporation Fort Worth Computers and Electronics Consumer Electronics, Parts and Repair
KBR, Inc. Houston Government International Bodies and Organizations
Spectra Energy Partners, L.P. Houston Energy and Utilities Gas and Electric Utilities
Energy Future Holdings Dallas Energy and Utilities Energy and Utilities Other
Southwest Airlines Corporation Dallas Transportation and Storage Air Couriers and Cargo Services

training details locations, tags and why hsg

A successful career as a software developer or other IT professional requires a solid understanding of software development processes, design patterns, enterprise application architectures, web services, security, networking and much more. The progression from novice to expert can be a daunting endeavor; this is especially true when traversing the learning curve without expert guidance. A common experience is that too much time and money is wasted on a career plan or application due to misinformation.

The Hartmann Software Group understands these issues and addresses them and others during any training engagement. Although no IT educational institution can guarantee career or application development success, HSG can get you closer to your goals at a far faster rate than self paced learning and, arguably, than the competition. Here are the reasons why we are so successful at teaching:

  • Learn from the experts.
    1. We have provided software development and other IT related training to many major corporations in Texas since 2002.
    2. Our educators have years of consulting and training experience; moreover, we require each trainer to have cross-discipline expertise i.e. be Java and .NET experts so that you get a broad understanding of how industry wide experts work and think.
  • Discover tips and tricks about Microsoft SQL Server programming
  • Get your questions answered by easy to follow, organized Microsoft SQL Server experts
  • Get up to speed with vital Microsoft SQL Server programming tools
  • Save on travel expenses by learning right from your desk or home office. Enroll in an online instructor led class. Nearly all of our classes are offered in this way.
  • Prepare to hit the ground running for a new job or a new position
  • See the big picture and have the instructor fill in the gaps
  • We teach with sophisticated learning tools and provide excellent supporting course material
  • Books and course material are provided in advance
  • Get a book of your choice from the HSG Store as a gift from us when you register for a class
  • Gain a lot of practical skills in a short amount of time
  • We teach what we know…software
  • We care…
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